AI Insights · Timothy · July 2021
Top 5 2D Cartoon Games Performance in Middle East Q2 2021
In Q2 2021, the top 5 2D cartoon games on a unified platform in the Middle East saw diverse trends in downloads, revenue, and active users, with data sourced from Sensor Tower.
In Q2 2021, the top 5 2D cartoon games on a unified platform in the Middle East showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance, courtesy of data from Sensor Tower.
Stickman Story: Island Escape by ABI GLOBAL LTD. saw a notable start with weekly downloads peaking at around 169K in early April. However, downloads gradually decreased to approximately 33K by the end of June. The game's weekly revenue witnessed a significant surge in late May, reaching around $65, before stabilizing between $4 and $12 in June. Active users similarly followed a downward trend from nearly 377K in early April to around 111K by late June.
Snake.io - Fun Online Snake from Kooapps experienced a consistent performance in terms of downloads, maintaining figures between 74K and 95K throughout the quarter. Revenue remained stable, fluctuating between $491 and $762. Active user counts demonstrated a steady presence, hovering around 820K by the end of June.
Comics Bob by SayGames LTD showed a declining trend in downloads, starting at approximately 115K at the end of March and falling to around 44K by the end of June. Active users also saw a reduction, dropping from about 177K in late March to around 87K by late June. The game did not generate any revenue during this period.
My Talking Tom Friends by Outfit7 Limited maintained a steady download rate, ranging between 66K and 73K. Revenue peaked at around $2.6K by the end of June, showing a gradual increase from earlier weeks. The app boasted a robust active user base, consistently over 1M, peaking at approximately 1.1M in early June.
Among Us! from InnerSloth LLC experienced a varied trend in downloads, starting at around 84K in late March, dipping mid-quarter, and then rising again to about 71K by the end of June. Revenue showed a declining trend, starting at roughly $6.8K at the end of March and dropping to about $2.2K by late June. Active user numbers followed a similar pattern, decreasing from approximately 810K to around 427K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.